The Warcraft Civilization: Social Science in a Virtual World - William Sims Bainbridge
2009 - MIT Press
The following 4 quotes sum up the work for me – I quietly leave them for you not in an effort to give away the entire story, but as a gentle argument why the author is brilliant (but the story is not):
“I studied the World of Warcraft through ethnographic participant observation for two years…”
“I tabulated the major professions for 1,096 characters in [a guild:]…”
“ With more than a little shyness, I do conclude it is worth explaining how I constructed the personalities of my twenty-two WoW characters, beginning with the ones I lavished the most time on.”
“At Bohannon’s encouragement I had organized this conference to explore the potential of virtual worlds as meeting places for scientists as well as laboratories for doing scientific research.”
Amazon description - An exploration of the popular online role-playing game World of Warcraft as a virtual prototype of the real human future.
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